void setup(){
size(600,600);
}
void draw(){
//fill(255,255,255);
noStroke();
fill(mouseX/2,mouseY/2,mouseY/2,mouseX/2);
ellipse(mouseX,mouseY,mouseX,mouseY);
rect(mouseX+100,mouseY+100,mouseX+100,mouseY-100);
size(600,600);
//background(255,255,255);
//stroke(255,255,255);
}
//for(int i=0;i<10;i++){
//}
void setup(){
size(600,600);
//frameRate(1);
}
float x= 100,y=100;
void draw(){
//fill(255,255,255);
background(0,0,0);
noStroke();
fill(mouseX/2,mouseY/2,mouseY/2,mouseX/2);
ellipse(mouseX,mouseY,mouseX/3,mouseY/3);
fill(300-mouseX/2,300-mouseY/2,300-mouseY/2,300-mouseX/2);
ellipse(x,y,mouseY/2,mouseX/2);
x=x*0.71+mouseX*0.29;
y=y*0.71+mouseY*0.29;
//size(600,600);
//background(255,255,255);
//stroke(255,255,255);
}
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